Overview - Red Baron was developed by Atari in 1980 and came out about one year after Battlezone. It is a b/w vector game and also the first first-person-perspective flight simulator. It features a single analog joystick housing a fire button. Game Title, Red Baron II. Document Type, Manual. Platform, PC (DOS/Windows). Author, axeman99 (stats). Filesize, 4.16 MB. Date, Friday 30 October 2009.
(Update 24.May 2018 )Red Baron (Atari 1980) New: (22. 2008)Informationmissing: Anyinfo about a Cabaret (Mini). Me, ifyou can help.GameInfoOverview -Red Baron was developed by Atari in 1980 and came out about one yearafter Battlezone. It is a b/w vector game and also the firstfirst-person-perspective flight simulator. It features a single analogjoystick housing a fire button. Goalis toshoot down enemy biplanes, blimps and ground targets during a WWIdogfight and survive the hostile fire.DescriptionFrom Original manual. 'Atari's Red Baron (TM) game isaone-player game with an X-Y or vector-generator monitor.
The gamedepicts a first-person's view from a World War I biplane cockpit. Theplayer's goal is to destroy as many biplanes, blimps, tanks, pillboxes,pyramids and buildings as possible.' 'Players can maneuver theirairplanes with the joystick control. Moving the joystick in its fourdirections creates a sensation of diving, climbing, or banking to theleft or right.'
The name 'Red Baron' is derived from the nickname of the german WW1flying ace 'Manfred von Richthofen' who's preferred plane was a redFokker Triplane. Obviously the game's artwork is derived from that eratoo using the colors and the iron cross sign.
The surrounding monitorbezel shows two machine guns with their fire aligning with the centreof the monitor. The Red Baron upright cabinet production units is infact the same as a Battlezone and many Battlezone were converted intoRed Barons in the factory with the Battlezone artwork still under theRed Baron artwork. A limited amount was also built in a Cockpit and aCabaret (Mini) version (Cabaret to be confirmed). As opposed to theBattlezone monitor mount using a dual way mirror to mix a backgroundpicture with the monitor's, in the Red Baron the player looked directlyinto the vertically mounted 19' G05-802 Electrohome Monitor. CabinetTypes»Red BaronUpright - June 1981 - Production: 1,500 units -price $1,995 - measures/weight?» RedBaronSitdown (Cockpit)- May 1981 - Production: 504 units - price $2,795 - measures/weight?» Battlezone Cabaret- does it exist?PCB(s)The game consists of three PCB's, a Power Supply and the XY b/wMonitor.1. The AVG PCB (Analog VectorGenerator) has a6502A CPU running at 1.5Mhz with 16k of ROM for the actual game. TheROM features extensive selftests for troubleshooting and alignment.
The6502 CPU is supported by a VSM (Vector State Machine) on the same AVGPCB. The VSM takes care of the vector graphics display by reading thegraphics information, deposited by the 6502 CPU into the VectorRAM, out of this shared memory. For the more complex 3Dcomputations an AUX(.iliary) PCBcontainsfour 2901 bit slice processors forming a 'MathBox CPU'. Where the AVGPCB can easily be converted from Battlezone to Red Baron, the the AUXPCB can't as it is much differently. The third PCB is the AR2 PCB(Audio Regulator 2) which regulates the DC Voltages and amplifies thesound fron the AVG. Sound is generated by a POKEY chip with fourindependent voices for music and sound effects.
The chip handledInput/Output lines as well and was an Atari development, also used in avariety of home computer systems from Atari. A new feature was theadaptive game difficulty depending on the average game playing time ofthe last 32 games.
This was to avoid excessive game playing times ofthe skilled players and at the same time to enlarge the time forbeginners. An onboard NVRAM (Non-Volatile Ram) stores game settings,three top scores and average game playing times.MonitorG05-802 b/w vector monitorfromElectrohome was originally used. Also the Wells Gardner 19V2000 can beinstalled.
'There were a handful of proto'sreleasedin dedicated cabs. I had the opportunity to work on S# 13 I believe itwas. The cabinet was significantly smaller.
It has a few detailsdifferent from the BZ conversion as well. The inset graphics behind thebezel were scaled down in comparison to the conversion kit. The bezelwas as well IIRC. The marquee may have been the same, and thecontrol panel was definatly the same size, appearance, etc. The rest ofthe cab was much shorter in height, and some custom wood lay rightunderneath the bezel IIRC. It was nothing special, but definitelyoriginal. Some day I'll get some pics up.
As I recall all theelectronics are the same, etc. It was really just a shorter, moreattractive cab. Why they tooled up for a dedicated run, then decided togo conversion is probably a matter of field test results and cost. Iwould imagine at the time that operators earnings were dropping on BZ,and releasing it as a kit to convert the cabs was more attractive tooperators then Atari asking them to buy a whole new game.' The ownerof the Red Baron prototype answered.
Manuals/Datasheets/TechnicalInfoRedBaron - Upright»Red BaronUR ServiceandOperation Manual -» RedBaronURSchematics (six pages) DP-169.» RedBaronMonitorOperations and Service Manual -Red Baron - Cockpit»Red BaronCockpit ServiceandOperation Manual -» RedBaronCockpit Schematics (six pages) DP-171.» BattlezoneMonitorOperations and Service Manual (G05-802/5) -Red Baron - AllModels»Theory ofVectorGenerators & Vector Monitors- » 'AHitchhikers Guide to the Atari Digital Vector Generator' ( PhilipPemberton, Dec.
This free content pack contains the Red Baron and Red Baron 3D manual scans, maps and reference cards.The content can be found in one of two ways. If you know where you keep your Steam games, you can find them in SteamsteamappscommonRed Baron.
Otherwise, you can find them this way:1. Open the Steam client2. Click on Library. On the left side you'll see Red Baron among your games. Right-click on Red Baron, click on Properties.3.
Click on the tab near the top called 'Local Files'. Then click on the button 'Browse local files'.The supplementary files can be found in the Red Baron Manuals, Red Baron Maps, and Red Baron Reference Cards folders. Yes I've done all that.it gets me into the servers then it gives me a timed out message or an out of sync message and bumps me out of the server. I remember this issue back when I used to fly RB3D but forgot how it was fixed.
Can't launch the single player at all.it just gives me the Red Baron II stopped working message. Can't figure it out. I tried everything I can think of.
I remember having an old patched that fixed it.forgot which one it was. Tried the old first aid kit patch but it doesn't work with this steam download.
Comments are closed.
|
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |